lined.

How to Play

The goal

Lines flash on screen briefly. Once they disappear, redraw them from memory as accurately as you can before the timer runs out.

Rounds

Each game has 5 rounds. In the early rounds you'll see just one line. As rounds progress, you'll need to memorize and redraw 2 or 3 lines per round.

Drawing order

When a round has multiple lines, they are displayed at different brightness levels — the brightest line is drawn first, the dimmest last. You must redraw them in order from brightest to dimmest. The game will prompt you which line number to draw.

brightest goes first
middle is next
dimmest goes last

Drawing

Click (or tap) and drag to draw a line. Release to submit it. Your line needs to be at least a short distance to count — tiny accidental taps are ignored. You get one attempt per line.

Scoring

Each line is scored out of 10 points based on three metrics: how well you matched the length, angle, and position of the original line. For the full breakdown of how each metric works, see the scoring page.

Game modes

Free playStandard difficulty. Play as many times as you want.
HardMore lines per round. Less time to memorize and draw.
DailySame lines for everyone each day. One attempt. Compare your score.

Time limits

Each phase is timed. If the draw timer runs out before you submit a line, that line scores zero. The timer bar turns red when you're running low.

ModeMemorizeDraw
Free play2.5s6.0s
Hard1.6s4.0s
Daily2.0s5.0s

After the game

You'll see your total score, a per-line breakdown showing exactly where you gained or lost points, and a verdict on your performance. You can copy your result to share with others.